Devlog
- September 27, 2019 by Tuskat#platformer, #phaser, #debug, #fixAdded some logic to make sure the game gracefully tells you it won't save your progress if your browser is blocking storage access. Also added a Troubleshooting : hopefully it encompass most reasons... Continue reading
- September 25, 2019 by Tuskat#platformer, #phaser, #linux, #mac, #windowsIt's mostly housekeeping. The game has been slightly optimised. It is now downloadable on Mac, Windows and Linux. Last fixes planned are : - Detect when storage is not available so it doesn't crash on... Continue reading
- August 30, 2019 by Tuskat#platformer, #phaser, #devlog, #postmortemBrief project recap R0d3nt is a 2d platformer developed in Phaser CE edition. It’s my very first game project and it took roughly 5-6 months (3 in 2017, 3 in 2019) It's a game where most of the time... Continue reading